Picture: Bethesda Sport Studios
On January 16, hours earlier than Starfield’s huge replace was scheduled to go reside in beta type on Steam, developer Bethesda Sport Studios introduced its delay. The staff mentioned it nonetheless plans to drop the patch someday this week, however till it may iron out a newly found (and unnamed) concern, we’ll have to attend for these “over 100” tweaks coming to the spacefaring RPG.
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Bethesda Sport Studios delivered the information on its official Discord server and X/Twitter on Tuesday, January 16. Within the comparatively brief put up, the studio wrote “we found a problem we wish to deal with earlier than releasing our replace into the Steam Beta.” The brand new launch date, which remains to be set for this week, is imminent.
The delay is a little bit of a bummer as a result of the Starfield replace was promised to be huge and all-encompassing. The over 100 tweaks and enhancements are set to incorporate fixes to the Crimson Fleet’s “Eye of the Storm” mission, extra widescreen assist, adjustments to the sport’s lighting and textures, and different vital changes to easy out the RPG’s efficiency. The Steam beta launch method gives a staggered method to updates that may ideally give the staff room to check options earlier than they go reside for everybody else.
Kotaku reached out to Bethesda Sport Studios for remark.
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This patch, which Bethesda Sport Studios says is scheduled for later this week, doesn’t embody the “new methods of touring” the studio teased in December 2023. That addition doesn’t have a launch date but, however the staff promised that Starfield updates are at the moment slated for roughly each six weeks, with one of many more moderen ones fixing the pet asteroid concern that noticed little house rocks (and different objects) endlessly following gamers all through the galaxy. It sounds just like the plan for Bethesda Sport Studios is to pave the cracks on the house RPG’s highway earlier than the Shattered Area DLC drops within the first half of 2024—if that window stays unchanged, that’s.