After years of trailers, delays, controversy, and leaks, Rocksteady’s huge, live-service, open-world, villain-themed, DC third-person looter shooter—Suicide Squad: Kill The Justice League—is lastly out (for real). The narrative that has shaped round this sport over the previous couple of years has grown as massive and epic as a superhero film. Some of us need Suicide Squad to crash and burn. Others need it to succeed, hoping Rocksteady has constructed one thing superb, a sport price their time and money. Sadly, as with many fashionable superhero movies, the ending to this saga is anticlimactic and received’t appease both of us hungry for blood or looking forward to enjoyable. As a substitute, what we’ve got right here is one thing decidedly middle-of-the-road.
Suicide Squad: Kill The Justice League will not be solely developed by Rocksteady, the makers of the favored Arkham video games, but in addition set in that very same universe. The sport takes place a number of years after the tip of Arkham Knight. Batman faked his demise, joined up with the Justice League, and headed over to Metropolis to be tremendous buddies with Surprise Lady, Superman, Flash, and Inexperienced Lantern. Issues had been going effectively, till Brainiac and his alien minions arrived, mind-controlled all of them—besides Surprise Lady—and turned the highly effective heroes in opposition to their very own planet. Now, it’s as much as Harley Quinn, Captain Boomerang, King Shark, and Deadshot—DC supervillains with bombs implanted of their heads—to avoid wasting the world by, effectively, as the sport’s title implies, killing the Justice League.
Whereas the Suicide Squad’s story by no means really shocked me or broke any new floor within the superhero style, it’s nonetheless a well-written comedian e-book journey with sufficient twists and turns to maintain you hooked. It additionally helps that each character within the sport, even these barely concerned within the motion, are fleshed out, with their very own objectives, flaws, personalities, and emotions.
WB Video games / Gamespot
As you may anticipate, Harley, Deadshot, King Shark, and Boomerang get the most important highlight. Rocksteady has executed a improbable job not simply visually capturing these characters with a few of the best-looking faces I’ve seen this era, but in addition making them really feel distinct. Every character within the squad additionally has their very own arc and so they all intertwine all through the sport in order that by the tip I used to be completely on board with these loser misfits coming collectively to avoid wasting the day. It additionally helps that their dialogue—each within the sport’s attractive cutscenes and out within the open world throughout gameplay—is peppered with strong jokes and real moments of reflection and development.
However boy howdy, is that this sport talkative! I misplaced depend of the variety of occasions when as much as three completely different conversations had been occurring unexpectedly, typically overlapping one another or utterly blocking out necessary or attention-grabbing lore. To the sport’s credit score, I didn’t hear many repeated chats, however sadly, I additionally missed plenty of stuff as a result of whereas the squad was chatting about one factor, I’d shoot a drone and set off a dialog about one thing else, ending the one which was already occurring. Nonetheless, even overlapping dialogue isn’t too dangerous. What’s dangerous is nearly every little thing else between the dialogue and cutscenes.
Over and time and again…
Suicide Squad’s fundamental marketing campaign options a powerful and spectacular intro that shortly establishes the “heroes,” explains how the workforce’s boss—Amanda Waller—controls them, and units up the stakes of the invasion. This assured and completely paced first few hours immediately received me over. Nonetheless, as soon as the sport opens up extra and allows you to unfastened in its digital metropolis, issues shortly go downhill. Do you want guarding areas, taking pictures crystals, or saving folks? Properly, I hope so, as a result of that’s principally all this sport is outdoors of the intro and some boss fights.
The construction of Suicide Squad goes like this: You watch a cool cutscene, be taught what the following step is within the plan to avoid wasting the world, after which do a kind of mission that you simply’ve already executed earlier than however possibly in a brand new location or with some new enemies. Perhaps. Repeat that for about 15 to 20 hours relying on how a lot of the sport’s facet content material you take a look at. (Although, be warned, all of the facet content material on this sport past Riddler challenges are the identical forms of missions you do in the principle marketing campaign.)
Suicide Squad: Kill The Justice League
Suicide Squad: Kill The Justice League
“Not even 4 highly effective villains can defeat the calls for of capitalism.”
TYPE OF GAME
Third-person open-world co-op supervillain looter-shooter
Visually spectacular, ran effectively, good fight, good writing.
Dwell-service components, bland missions, too talkative, dangerous ending.
Xbox Collection X/S (Performed), PS5, PC
February 2, 2024
23 hours, accomplished fundamental marketing campaign and most facet content material.
It’s a credit score to Suicide Squad’s improbable and satisfying fight that in most of those missions, I wasn’t bored out of my thoughts. However I’d be mendacity if I mentioned I used to be having enjoyable guarding the identical vegetation or destroying the identical crystals over and time and again. At one level, I used to be tasked with escorting a slow-moving automobile by means of a harmful space. Usually, escort missions aren’t something to rejoice, but it surely was a very new sort of mission, after 10 hours of play. I used to be pumped! After which that very same sort of mission popped again up a number of occasions afterward. (And yeah, escort missions nonetheless suck.)
Worse, Rocksteady appears to grasp how boring this could be, so some missions add annoying modifiers that pressure gamers to finish missions in particular methods. The issue is that typically these mods—like enemies solely dying to grenades—didn’t match with my character’s construct. Whilst you can change between all 4 playable villains at any level within the open world when enjoying solo, throughout missions you might be caught with whoever you began the mission as. This made some missions extraordinarily irritating.
It’s a disgrace as a result of, as I mentioned, the fight on this sport is superior. Prime-notch shit. Weapons really feel harmful and loud. Blasting purple alien monsters with a sniper rifle that units them and close by baddies on hearth remained enjoyable even after I did it 200 occasions. Additionally, shout-out to the shotguns on this sport. They destroy enemies and really feel unbelievable. I additionally loved how cell every squad member is, even the massive tank-like character King Shark. Zipping round as an enormous shark with a chaingun or flying round with a jetpack as Deadshot throughout huge firefights is enjoyable, even when I’m doing the identical missions I’ve executed various occasions earlier than.
Screenshot: WB Video games / Kotaku
There’s additionally lots to dig into with the sport’s fight system. There are elemental afflictions, varied stats that may be modded, perks that may be unlocked, attributes to enhance, methods to earn again your defend, methods to counter enemy assaults utilizing exactly timed particular strikes, and a number of different issues to bear in mind throughout and outdoors of fights. At occasions it could really feel overwhelming and I think about most gamers will choose a number of robust weapons, improve them when wanted, and do advantageous. However for folk who like to actually get right into a sport and craft excellent builds with tons of synergy, Suicide Squad gives greater than sufficient choices.
Funnily sufficient, for probably the most half, no less than, you may ignore that Suicide Squad is a live-service, always-online shooter. I performed by means of the complete sport solo and, with one exception, didn’t run into any server disconnects. The sport additionally doesn’t bang you over the top with messages telling you to “Hop On-line And Play With Friends,” or lock any content material behind having a clan or enjoying with others. For a very long time, it felt to me like a decent-enough sport with some live-service stuff I may have interaction with if I needed to, however that didn’t actually intervene with my expertise in any respect.
Then I reached the tip of the sport, and issues modified.
Suicide Squad hides its true identification till the tip
Earlier than the credit even rolled, as the sport constructed towards a climactic encounter with Brainiac, I used to be instructed that, really, there are 13 Brainiacs throughout the multiverse and I’ll must kill all of them to avoid wasting the day. To do that, gamers might want to have interaction in Suicide Squad’s endgame which consists of repeated missions and boss fights that award you a forex that permits you to problem new Brainiacs in several universes. Once you arrive, guess what? It’s important to do a number of extra of those self same missions you’ve been doing for hours and hours already earlier than you get to battle Brainiac. Oh, and the ultimate battle in opposition to Brainiac (spoilers) is a reskinned boss battle from earlier within the sport in opposition to Flash. Womp womp. Credit roll.
As a substitute of ending on a triumphant notice with our squad proving they’re extra than simply dirtbags, Suicide Squad ends by going, “It’s essential play for months and months to really end your mission. Get able to play much more of the identical shit time and again, too.” It robs the sport of a dramatic, satisfying ending and divulges its true nature to all: This can be a endlessly sport. A live-service shooter. WB and Rocksteady need you to play this sport for a very long time, all of the whereas hoping you purchase up skins and battle passes to make this extraordinarily costly wager repay. It’s an especially bitter notice to finish the sport on.
Screenshot: WB Video games / Kotaku
Positive, the fight is a few of the greatest third-person shooter motion I’ve performed in years. And the story, cutscenes, and writing are as compelling as something within the Arkham video games.
But, sadly, Suicide Squad simply needed to be one thing greater than one other 12-15 hour single-player journey. It needed to be a live-service online game that would assist months and even years of content material. The sport does a superb job of hiding this reality for a big chunk of its runtime, however by the tip, it’s laid naked and unattainable to disregard. That’s assuming you even attain the tip and don’t get bored by the identical six missions being copied and pasted across the metropolis to pad issues out and make Suicide Squad really feel greater than it truly is.
In the long run, Suicide Squad is simply…okay. High quality. Not superb. Not a trainwreck. Of us wanting this sport to be a whole catastrophe will likely be upset to find a very advantageous shooter that solely succumbs to live-service corruption on the finish. And for folk wanting one thing they will play for years, effectively, I hope you want taking pictures purple crystals time and again.
Suicide Squad is a poster youngster for the sort of video games that dwell between nice and terrible. Whereas that could be sufficient for some, I can’t think about the devs who labored laborious on Suicide Squad (or writer WB, who footed the invoice for the sport) needed all of it to finish with what quantities to a shrug emoji. But, right here we’re. At the least the shotguns are cool.