Picture: CD Projekt Pink
The Witcher 3’s next-gen improve has been pleasant…when the sport works. Whereas there haven’t been any big points on Xbox Sequence X/S and PS5, PC is one other story. CD Projekt Pink now says a brand new hotfix launched on Monday ought to assist cut back not less than a few of the points gamers have encountered with body charge stuttering and crashes.
“We’ve simply launched a hotfix for The Witcher Three on PC, which ought to enhance the general stability and efficiency, and repair GOG & Steam overlays,” the studio tweeted this morning. “The sport model received’t change. Our groups are engaged on additional bettering the expertise on all platforms.”
When the free 4.zero replace rolled out for The Witcher Three on December 14, PC gamers instantly started reporting efficiency issues. {Hardware} that had beforehand run the sport on excessive settings at 60fps was now struggling to run it on low settings at 30fps, some claimed. The brand new ray-tracing characteristic was particularly taxing, main to border charge dips and stuttering even on the brand new technology of Nvidia RTX 4080 graphics playing cards.
Gamers additionally reported points with Steam Deck compatibility, and extra frequent crashes and freezes on desktop. Consequently, some tried to discover a solution to disable the replace altogether and revert to an earlier model of the sport. Though ray-tracing has additionally been busted on PS5 and Xbox Sequence X/S, the sport has in any other case been operating principally problem-free there.
G/O Media could get a fee
Thus far, outcomes for PC gamers following in the present day’s hotfix seem to vary from good to blended. We’ll have a greater thought of the way it’s shaking out within the days forward, however hopefully it’s not lengthy earlier than CD Projekt Pink is ready to launch a full-blown repair that addresses the present points and delivers on the promise of the ray-tracing addition.