Metallic Gear Strong Delta: Snake Eater, the not too long ago introduced remake of Metallic Gear Strong 3: Snake Eater, will reuse the voice strains from the unique sport with no modifications, in line with Tommy Williams, Konami’s head of communications for the Americas.
Konami revealed the sport final week, and its language about how the unique voice solid can be featured has been murky. The corporate’s press launch mentioned that the remake will “star the unique voice characters,” and a tweet mentioned that the “story and character voices” in Delta would “stay the identical from the unique sport.”
That language left some room for interpretation. Would the identical voice actors be again however with new strains? Current remakes like Resident Evil four and Ultimate Fantasy VII Remake put a brand new spin on the tales from beloved classics, so it didn’t appear out of the realm of risk that Metallic Gear Strong Delta may do one thing related, with the added bonus of utilizing the unique solid. Sadly for Metallic Gear Strong Delta, it doesn’t appear to be that’s taking place.
The problem of the voices hasn’t been the one complicated factor in regards to the remake. The sport’s brand technically reads Metallic Gear Strong Δ: Snake Eater, and Konami has confirmed that the right approach to pronounce that’s “delta,” not triangle. “Delta means ‘change’ or ‘distinction’ with out altering construction,” in line with the official Metallic Gear Twitter account, and it seems that applies to the voice strains as effectively.