Warhammer 40,000: Darktide developer Fatshark on Tuesday posted an open letter written by CEO Martin Wahlund, through which the studio acknowledged the rocky launch for the first-person co-op shooter and promised to shore up the sport.
“We set out […] to create a extremely participating and secure recreation with a degree of depth that retains you taking part in for weeks, not hours,” the assertion reads partly. It continues, “We fell wanting assembly these expectations. Over the following few months, our sole focus is to handle the suggestions that a lot of you have got. Specifically, we are going to deal with delivering a whole crafting system, a extra rewarding development loop, and proceed to work on recreation stability and efficiency optimization.”
Fatshark will delay Darktide’s seasonal content material and its Xbox Collection X launch, whereas additionally pausing the discharge of premium cosmetics. “We simply couldn’t proceed down this path, understanding that we’ve not addressed many suggestions areas within the recreation at present,” writes Wahlund.
Darktide launched Nov. 30 for Home windows PC, and was acclaimed for its visceral and satisfying fight, prime tier audio and soundtrack, and richly detailed environments. The sport was additionally criticized by followers for the random and inscrutable likelihood of upgrading weapons; its unsatisfying weekly quests and rewards; and the unfinished state of crafting. Current evaluations of the sport on Steam are principally damaging, with total evaluations being blended.